Thoughts on Diablo, Botting, Trading, and Competitive Viability

Diablo 3, for all its terribleness on release in 2012, has actually developed into a pretty good game over the last year or two. I give a lot of credit to the dev team for pushing through and making something good out of a project that could have easily been abandoned. Since the 2014 release of “Reaper of Souls” and the introduction of Seasons, I’ve logged in each Season had a blast creating a new character, finding the best items, and slaying demons with a few of my buddies. It’s pretty impressive that Diablo 3 can call me back at all, considering how it initially violated the franchise that I loved so much.